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Requiem
Project type
Design Document
Start Date
22 September, 2021
Role
Director, Lead Designer, Creator, Narrative Designer
Project Status:
Work in Progress
Requiem is a 3D Action/Adventure Narrative game that follows the story of a sorceress- Sienna Blackthorn, a former spy of the prior emperor cursed with immortality and spending her infinite years in seclusion. One day a messenger comes to her door with summons by the new Bandit King, demanding her support. Refusing proves to be a death sentence, and Sienna must flee her secluded home into a world that is beyond foreign to her.
Requiem started out as a university project in 2021, and I enjoyed it so much that it has become my passion project. Requiem's design document has spanned a massive 120+ pages and is still growing. My next step for this project will be taking it into Unreal Engine 5 where I will begin experimenting with the creation of the magic system to better my blueprinting skills.



