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Bogvale Bumpkins
Project type
Game
Date
March '26 - May '26
Beginning Multiplayer Prototype
Role
Project Lead, Producer, Narrative Designer
I worked as Project Lead, Producer and Narrative Designer on Bogvale Bumpkins- producing a work that demonstrated my ability to work alongside a team and create a ready to ship product.
My endeavors centered around ensuring that my team was able to create a game within the limited time given that was portfolio worthy as well as producing a well thought narrative that added a bit of spice to the roguelite I worked with the team to create.
Bogvale Bumpkins tells the tale of four clumsy peasants who are expelled from their town after a series of mishaps. Together, they aim to return to their town after discovering a bounty for a beast that has been terrorizing the townsfolk. Unintentionally discovering the beast is actually the treasured pet of an evil lich who will stop at nothing to get revenge for his dear departed pet.
Collaborative Project in which I worked in a team of 28 to produce a complete game over the course of eight weeks.








































